The quest journal and in-game help manual are good, too. + The UI is good and lets you customize everything that matters, including your characters' special attacks and party formation. This game just feels right, exactly the same way that best JRPGs do. Arts are basically magic you can do (though the game is steampunk-ish and so it pretends that technology, not magic), and the game has a neat element-based system where Of course, if you hate missing things just because you aren't in the right place at the right time, you're gonna hate this, but I love stuff like that. It also has NPC dialogue change a lot between missions, which is a really nice touch when you re-visit the same places a few times, and again something that good JRPGs can excel at. This is one thing that (good) JRPGs do much better than WRPGs, and Trails in the Sky is solid in that regard. The rate at which you progress is also good - not too fast and not too slow either. As you progress with missions, you grow stronger - it really feels like it and is also tied into story progression very well. The writing isn't mostly getting in the way either, some stupid dialogue here and there aside. This is really refreshing, and done well atmosphere-wise. It really feels like you're a couple of junior guild members doing assignments and traveling around the continent. Finally, you don't need to grind for gems (called Quartz here) either you can find most of the good Orbments (magic stones that cost gems, basically) if you explore around and then you'll only need to buy a couple of them every chapter at most, just to fine-tune your setup. Second, at least if you do the side-quests, you'll always be able to manage all boss and mid-boss fights (which give most of the exp anyway). First, you can avoid all random monsters and even choose which of them to engage with the right combination of Quartz equipped (Haze + Eagle Vision). The only thing that brings it down for me is low difficulty and linear chapter progression.Īnyway, here are my (hastily put together) impressions so far: I'm loving all the side quests and hidden quests, too. It has this down-to-earth feeling where you just move from one region to the next doing the quests that your guild (in whose employ you are as junior members) has available. I'm currently in the final chapter about to enter the Arena competition together with Zane and Olivier. So I've been playing Trails in the Sky on and off lately (all hail PPSSPP).
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